![]() It personally made me emotional while playing the game as I’ve left my university friends in Edmonton, Canada, and constantly feel as if I’ve been forgotten. Image via Fellow Travellerįurthermore, the writing is beautifully written with authentic lines that lift off the screen. ![]() I’m not gender-fluid, but from my perspective, the writing appears to be a positive gender representation. That’s the beauty of games like this they can widen your worldview and illustrate the struggles others deal with. Perhaps, it will make others who put down students as being lazy see differently as they gain a new perspective from this work. There’s so much doubt sown throughout, making this No Longer Home incredibly relatable. Identity, leaving loved ones behind, and becoming an “adult” with a “proper job” are key themes of this game, while both Bo and Ao figure out who they want to be. Neither knows what their future is going to be, and No Longer Home does an excellent job of representing the uncertainty of post-uni life. There is a sense of unease between the partners as one has to fly back to Japan, while the other stays in England. The overall story is focused on the two main protagonists Bo and Ao, who are leaving their London apartment after graduating from university. While mundane, No Longer Home dips into this uncertain part of life that can be sad, exciting, and nerve-wracking all at the same time. No Longer Home perfectly portrays this feeling of restlessness and while moving house, it’s hard not to think of the future. But, the relationships you make are even more heart wrenching when you have to leave them behind. Your desk, your bed, that awesome video game poster hanging above your monitor, there is so much attachment to how you keep your room and there’s a sense of security in what you are used to, especially if you’ve lived in the building for a long time. There are few things that are more personal than moving houses.
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